![](https://pro2-bar-s3-cdn-cf.myportfolio.com/c1a3f148-c06d-47b8-8d44-d8cb8bfbc9c9/1a9ddbaf-95f7-4870-86db-36bbfd05aeb7_rw_3840.jpg?h=305f9b262bfaab013759dd10cd0c1944)
Running a scene loaded to the brim with assets to crash test performance. Assets are a mix of Quixel Megascans, Unreal Marketplace, and custom in house materials and meshes.
A quick implementation of Benn Kid's locked focal point tutorial, with a customn model inspired by The Keep (
This test was without our cinematographer, and was just an extension of that crash test. Our FPS dropped significantly due to 8k textures and raytracing being enabled.